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Furies |
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Furies. They are mean, they are strong and they like to kick ass... And they also like to party in higher numbers. You will meet furies throughout the whole game. Armed and unarmed, they can be sometimes a real pain in the ass. Especialy when they gang up on you. Two furies are often enough to give you a really hard time if you don't know how to beat them quickly... And when there's more of them... Thank god for the Granade launcher. They are so common that there's no use of counting out all their moves. Let's just say they have two nice disarms, wrestling-style throw and average-power moves. |
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Takedown: Wrestling classic. Takes the opponent down while running with one arm outstretched. Can be used in big crowds for a great fun party effect. I personally like this "throw" very much and use it anytime I'm running. While running press punch near an enemy. |
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Striker slam: A great special attack, when you're playing as a fury and a real pain when playing against them. It really irritates you, when you're trying to hit one fury and he simply spins, ignoring your attacks like that and even punches you into the face. No matter how much training you may have, with this trick they will hit you anytime. Press and hold shit, release shift, press punch. |
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Striker charge: Simple and very lame... Actually useless.. Charge the opponent for little damage, with a low chance to knock him/her down, but with a high probability that they'll kick your ass afterwards. Press and hold shit, release shift, press kick.. |
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Piledriver: Easy and powerful.. Standing behind the opponent press forward and punch. |
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Backward takedown: Take down your fleeing enemy with style... No more leg-grabing like Konoko! This one looks cool and... that's also reason enough to use it. |
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