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Mukade
& Ninjas
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You're mine! Ninjas are the most agile opponents you will meet. They attack lightning quick and dodge most of your standard attacks. You will also face Mukade, Muro's Elite Ninja. I will describe Mukade's moves, because all other ninjas also have them. Oh, by the way did you notice that all ninjas are lefthanders? |
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Flip kick: The best flip kick in the game with the longest reach. Looks great too. Adjust your opponent's jaw in a second. Running backward press kick. |
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Headspin takedown: Ninja's basic throw. Grabing the opponent's neck with his legs, doing a spin, forcing the opponent to the ground and looking cool at the same time. What more could we ask for! Maybe if it would also disarm the opponent... Press forward and punch while standing near the enemy. |
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Meteor drop: The ninja will grab his opponent from behind, jumping with him into the air and spin-slaming him head first into the ground. Looks pretty nifty. A great finishing move after a scorpion strike combo. Standing behind the opponent press forward and punch. |
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Scorpion strike: This combo is an example of the true art of the ninja, fast and deadly. With two fast punches, followed by 5 swift kicks is this the biggest combo in the game. As in most of the combos is the last kick the strongest. This whole combo can take out a weaker enemy in an instant. Note: You can replace the last kick with a great variety of moves, for example forward + kick, forward + punch, handstand kick, or any of the throws. A particulary effective variation is to start the combo from behind and finish it with the meteor drop. And another thing, you can bind this combo into a neverending combination. To do this instead of the finishing kick, just do it all over again. No opponent can escape once you start this dreaded combo. Punch, punch, kick, kick, kick, kick, kick. |
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Handstand kick: What to say. A unique, wonderful move. Press shift and kick. |
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Static strike: A quick charge, then an uppercut combined with an outburst of energy. Fast and powerful. You can influence the direction of the attack when charging. Hold shift, release shift and press punch. |
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Static drop: While doing a flip in the air the ninja charges up his energy and releases it with a dropkick on the opponent's head. Extremely deadly. Hold shift, release shift and press kick. |
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Cross-jumpkick disarm: The ninja grabs the weapon, jumps with his feet on the opponents chest and kicks him/her away. (Small guns only) Standing near a gun wielding enemy press forward and punch.
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Piggy-back ride: Jump on the back of an opponent and have a free, yet short ride. Such a shame that the enemies get exhausted so fast. While an opponent is running away from you press forward and punch near him.
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Head stomp: Jumps with his feet on the opponent's face, making him fall to the ground. Very humiliating. Can be also executed from the back. Running at an opponent press punch. |
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Forward flip-kick: Another basic move of a ninja, while running he will do a flip, knocking opponents down with his feet and also hurting those on the ground. While running press kick. |
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